by Drakah | Jul 18, 2018 | Blog
Patch day! Hurrah, no UI updates needed 🙂
by Drakah | Jun 20, 2018 | Blog
Patch Day! They added a ton of new spell icons, used the larger spell icons to select for hot button’s and also changed the way the icon is laid over the background image. Several files have been removed from the UI folder so please ensure you are using a fresh...
by Drakah | May 16, 2018 | Blog
Patch Day! Thankfully nothing needed to patch… not even Default Old! 🙂
by Drakah | Apr 18, 2018 | Blog
So today was patch day and I am looking at the handful of UI files they updated… and I am like, oh crap. Then I started looking at them… they are slowly removing the filigree “fluff” from the main windows that are taking up a fair amount of...
by Drakah | Mar 16, 2018 | Blog
All Interfaces have been updated for the 3/14/2018 patch day. The only UI that did not need an update was the Intg LOE UI. Enjoy!
by Drakah | Mar 16, 2018 | Blog
All Interfaces have been updated for the 3/14/2018 patch day. The only UI that did not need an update was the Intg LOE UI. Enjoy!
by Drakah | Feb 21, 2018 | Blog
Patch day! Only a few UI’s need updates, including Intg Krome (which is already updated now). Default Old apparently didn’t need an update surprisingly! I will be checking the UI’s and will update them if needed over the next few days.
by Drakah | Feb 2, 2018 | Blog
On January 17, 2018, Everquest updated to have a default text color. Some UI’s have experienced a white text color instead of black text color in the Spell Book. So far this has only affected the Default UI which has now been updated to show black text color...
by Drakah | Jan 18, 2018 | Blog
A ton of UI files were updated in today’s patch, but it was mainly just removing the Text Color code since now there is a way of globally changing the color of text. The only Interface that was affected by the patch was the Integrated Krome UI for the Guild...
by Drakah | Dec 15, 2017 | Blog
Ring of Scale launch day! All UI’s are updated for the expansion. I will possibly be editing some interfaces after the launch to hide the 14th spell slot until they release it in the future.
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