Drakah

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Viewing 15 posts - 1 through 15 (of 76 total)
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  • in reply to: WIndows View Switch #264102
    Drakah
    Keymaster

    Actually I don’t. Supposedly they made it better in their notes when they say “The game client can once again launch in full screen mode and switching between desktop windows should be smoother”. I personally always play in Windowed mode so that I can toggle back and forth to my email or web browser. Being in full screen mode only locks my computer down to do anything else but the game, so it isn’t useful to me. Might have to ask on the EQ forums to see if there anybody that has issues with what you are referring to.

    in reply to: MP3 File #264075
    Drakah
    Keymaster

    Ok, I just uploaded the “Zone Music and Sound” in the Downloads section, under the “Add-On’s” section. Just extract the zip file into the EverQuest directory, and you should be good to go. Just be sure not to have EverQuest running.

    in reply to: MP3 File #264071
    Drakah
    Keymaster

    I actually made the zone file with the MP3 long ago for it to work, as there was nothing there before. I posted it long ago on the old forums but I can re-zip it up again and post it here as well later tonight or tomorrow.

    in reply to: Laurion’s Song Beta Interfaces #264020
    Drakah
    Keymaster

    A few more updates to version 19. They removed the unusable buttons in the Persona tab of the Inventory window.

    in reply to: Laurion’s Song Beta Interfaces #264018
    Drakah
    Keymaster

    I just uploaded 18.9 for some more testing, small update.

    in reply to: Laurion’s Song Beta Interfaces #263991
    Drakah
    Keymaster

    By the way, the only files that really needed any updating was the EQUI_Animations.xml file (if exists) and the EQUI_Inventory.xml file.

    Hopefully they will not edit much of anything else prior to launch.

    in reply to: Flickering Issues? Read Me! #263990
    Drakah
    Keymaster

    If you are still experiencing anything weird, just go to Options–>Display, and UN-Check the “Use New UI Engine”. Then relaunch the game. This will literally fix everything.

    in reply to: Flickering Issues? Read Me! #263901
    Drakah
    Keymaster

    This sounds like the issue I spoke with someone in Discord about in tells. Remove the current EQUI_BigBankWnd.xml file, and take the EQUI_BigBankWnd_Default.xml, and rename it back to EQUI_BigBankWnd.xml

    This will give you the non-all bags big bank window version that has so far fixed all the issues with Krome and the new code EQ put out. It has to do with the back end bag coding.

    in reply to: Small UI Patch for Selector Window May 18 2023 #263897
    Drakah
    Keymaster

    I am still posting on the EQ Discord channel as well as the forums. Hopefully they will see what I posting and dig into it. I would assume they already know about most of it, at least that is what I want to believe.

    in reply to: New UI Engine for 2023 #263888
    Drakah
    Keymaster

    I am at work right now and I am getting messages the patch today really messed up them pushing the new UI code to the live servers, even when I told them don’t do that (insert rolling eye emoji here). They could of waited until they had more of a solid backend for it that did not link into the old UI system. But, too late now.

    in reply to: New UI Engine for 2023 #263885
    Drakah
    Keymaster

    Scalability held just fine, but logging out and logging back in, all scalability went back to 1.0, but that is by the game error not by UI. My gut feeling, this is going to become a disaster, quickly… it is too bad they don’t include my directly on this for input.

    in reply to: New UI Engine for 2023 #263880
    Drakah
    Keymaster

    Well, I was able to get some progress done on the “Global” version Inventory Window for all of the Interfaces I create using this layout It is not 100% accurate, but pretty darn close. This is just using the normal Default skin however, which is fine for the time being.

    The 1st image is the Live version, 2nd image is on the Test server on the new UI code.

    in reply to: New UI Engine for 2023 #263879
    Drakah
    Keymaster

    It won’t be on live for quite a while. I have been on the test server past several weeks just working on the Inventory window. So you can imagine how terrible this is.

    in reply to: New UI Engine for 2023 #263858
    Drakah
    Keymaster

    I am hoping too 🙂

    in reply to: Updating Interfaces for the 7/20/22 Patch Day #263694
    Drakah
    Keymaster

    All interfaces have now been updated.

Viewing 15 posts - 1 through 15 (of 76 total)