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Drakah
KeymasterI will login to check, but I have not had any issues with it at all.
The buff window is made to go Left to Right. Not Up and Down.
The name of the spells goes under the icon.Drakah
KeymasterYa, I have already made the necessary updates to all the UI’s. I will post it Tuesday evening (March 8, 2022) so no one downloads it now since it isn’t compatible with Live until Wednesday.
Drakah
KeymasterI see the problem then. Use the files I attached in this post instead. It needs the code so it won’t yell but the game you are playing doesn’t visually use it. I fixed it so it uses only 9 gems.
Attachments:
Drakah
KeymasterGood news, there is nothing in that update that will affect/break any interface here. They are finally fixing the “oops” they did to the Extended Target Window in Default from their last patch with that window. That “oops” I never implemented in the interfaces here, so I will double check this, but I am pretty confident there will be nothing to worry about.
Drakah
KeymasterThank you for the heads up, I will hopefully be able to check it out tonite or this weekend and thank you for the donation, I appreciate it π
Drakah
KeymasterI had to go threw each old expansion files to see what was the last Spell Gem window that had 9 of them. It was back in 2007. I have attached the file, so try and patch yours with these 2 files and hopefully it won’t crash. If it does, I will need the UIERRORS.txt file from your root directory.
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This reply was modified 4 years, 3 months ago by
Drakah.
Drakah
KeymasterDuring the RoF time I had:
Version 6.8 β January 20, 2013
Version 6.9 β April 18, 2013Drakah
KeymasterI get requests for older interfaces for Emulated servers every once in a while, but they typically donβt work since it needs to refer to the UI elements via their DB as well as the game version I believe. If you give me the exact date of when SOE/DBG last patched Default, I can see what I had when it was on live.
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This reply was modified 4 years, 3 months ago by
Drakah.
Drakah
KeymasterYou are most welcome π You can call me Drakah though. “Sha`Kahr” is actually my surname in game heh.
Drakah
KeymasterI just posted an update to the Krome UI today as the buttons in the Raid Window was not working… they do now.
Drakah
KeymasterI posted this on the EQ forums at
https://forums.daybreakgames.com/eq/index.php?threads/request-ui-decimal-percents-on-off.276219/So you can upvote/like it if you wish π
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This reply was modified 4 years, 9 months ago by
Drakah.
Drakah
KeymasterThat is awesome! Glad to help! π
Drakah
KeymasterAh ok that would make more sense. I did a right-click on the hotbar and chose to hide the page number spinner. I use SHIFT-1 thru + to page threw the main hotbar so I never needed it to show.
Drakah
KeymasterHey there Cellular,
1) The HP Gauge number format was changed by Daybreak on June 19, 2019, so it now is a decimal number instead of just a whole number, this is super aggravating to me and nothing I can do to change that unless they make a new EQType to have the number without the decimal, or, give us the option to turn it on/off. I would strongly suggest to bring that up on the EQ forums for sure. I could love for them to fix that back to what it was.
2) You can try disabling the text labels by either commenting out each label, or deleting them. See if that solves that issue for you. Look under
{TileLayoutBox item=”BW_Buttons”}
and remove/comment out references, such as {Pieces}BW_Buff0_Label{/Pieces} thru {Pieces}BW_Buff41_Label{/Pieces}As for the size alignment, I do not see any deviation for anything of a wrong length in the elements. Here is a closeup of mine. See attached.
Hope this helps!!
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Drakah
KeymasterGlad you found out the problem, what was it?
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